- 高等教育出版社
- 9787040370997
- 73246
- 0040177167-0
- 艺术学
- 戏剧与影视学
- H319.4
- 设计类
- 本科、高职
进入新世纪以来,从事Maya引进与开发的公司开始举办Maya培训班,在我国推广Maya的应用与开发;各大专院校的动漫专业和艺术设计专业也先后开设 Maya课程,并逐步将其作为专业主干课程。但是,无论是从事社会培训的讲师,还是大专院校教授Maya课程的专职教师,在授课过程中都碰到一大难题:入 行的新手和学生不懂Maya英语,在学习软件的过程中,需要不断借助词典或翻译软件,查阅软件界面上英文单词或表达法,但效果往往并不理想,有时很难准确 了解其确切含义。一边查找,一边工作或一边学习软件,给他们的职业生涯或学业带来了很大的困难。许多入行的新手因为无法提高工作效率而放弃,很多学生在语 言的困境中失去了学习Maya的勇气。
Unit 1 Understanding Maya 了解玛雅
Part 1 General Operation Commands
Part 2 Technical and Practical Reading
Passage A How Maya Works
Passage B The Dependency Graph
Part 3 Language Focus
Function and Use
Part 4 Extended Reading
Passage C Animating in Maya
Unit 2 Polygon Basics 多边形基础
Part 1 General Operation Commands
Part 2 Technical and Practical Reading
Passage A What Is Polygon
Passage B Polygonal Spaceship
Part 3 Language Focus
Definition
Part 4 Extended Reading
Passage C Creating a More Organic Look
Unit 3 NURBS Principle NURBS 原理
Part 1 General Operation Commands
Part 2 Technical and Practical Reading-
Passage A NURBS Spaceship (1)
Passage B NURBS Spaceship (2)
Part 3 Language Focus
instructions
Part 4 Extended Reading
Passage C NURBS Spaceship (3)
Unit 4 Skeleton Setup建立骨骼
Part 1 General Operation Commands
Part 2 Technical and Practical Reading
Passage A Building Leg Skeletons
Passage B Creating Backbone,Neck,and Head
Part 3 Language Focus
Sequence
Part 4 Extended Reading
Passage C Setting Up Skeletonfor Your Character
Unit 5 Binding IK绑定IK
Part 1 General Operation Commands
Part 2 Technical and Practical Reading
PassageA Forwardvs InverseKinematics
Passage B AddingIKtOMelvin'sLegs
Part 3 Language Focus
Means andTools
Part 4 Extended Reading
Passage C Control Objects
Unit 6 Animating a Walk行走动画
Part 1 General Operation Commands
Part 2 Technical and Practical Reading
Passage A AnimatingMelvin
Passage B Animating the Walk
Part 3 Language Focus-
Puroose
Part 4 Extended Reading
Passage C Cyding the Animation
Unit 7 Rigid Body Dynamics刚体动力学
Part 1 General Operation Commands
Part 2 Technical and Practical Reading-
PassageA Wbat Is a RigiaBoay
Passage B A BowlingAlley
Part 3 Language Focus
Structure and Composition
Part 4 Extended Reading
Passage C Medieval Destruction
Unit 8 Particles 粒子
Part 1 General Operation Commands
Part 2 Technical and Practical Reading
Passage A Creating Particle Galaxy
Passage B Emitters
Part 3 Language Focus
Real Condition
Part 4 Extended Reading
Passage C Particle Attributes
Unit 9 Particle Expression 粒子表达式
Part 1 General Operation Commands
Part 2 Technical and Practical Reading
Passage A Creation VS. Runtime Expression
Passage B A Magic Wand
Part 3 Language Focus
Addition and Inclusion
Part 4 Extended Reading
Passage C Particle Collision Event Procedure
Unit 10 Controlling Renders 控制渲染器
Part 1 General Operation Commands
Part 2 Technical and Practical Reading
Passage A Additional Maya Render Types
Passage B Anti-aliasing
Part 3 Language Focus
Comparison
Part 4 Extended Reading
Passage C Shading Anti-aliasing
Glossary 词表