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出版社:高等教育出版社

以下为《动漫玛雅英语(附盘)》的配套数字资源,这些资源在您购买图书后将免费附送给您:
  • 高等教育出版社
  • 9787040370997
  • 73246
  • 0040177167-0
  • 艺术学
  • 戏剧与影视学
  • H319.4
  • 设计类
  • 本科、高职
内容简介

进入新世纪以来,从事Maya引进与开发的公司开始举办Maya培训班,在我国推广Maya的应用与开发;各大专院校的动漫专业和艺术设计专业也先后开设 Maya课程,并逐步将其作为专业主干课程。但是,无论是从事社会培训的讲师,还是大专院校教授Maya课程的专职教师,在授课过程中都碰到一大难题:入 行的新手和学生不懂Maya英语,在学习软件的过程中,需要不断借助词典或翻译软件,查阅软件界面上英文单词或表达法,但效果往往并不理想,有时很难准确 了解其确切含义。一边查找,一边工作或一边学习软件,给他们的职业生涯或学业带来了很大的困难。许多入行的新手因为无法提高工作效率而放弃,很多学生在语 言的困境中失去了学习Maya的勇气。

目录

Unit 1  Understanding Maya 了解玛雅


   Part 1   General Operation Commands


   Part 2   Technical and Practical Reading


   Passage A   How Maya Works


   Passage B   The Dependency Graph


   Part 3   Language Focus


   Function and Use


   Part 4   Extended Reading


   Passage C   Animating in Maya


Unit 2   Polygon Basics 多边形基础


   Part 1   General Operation Commands


   Part 2   Technical and Practical Reading


   Passage A   What Is Polygon


   Passage B   Polygonal Spaceship


   Part 3   Language Focus


   Definition


   Part 4   Extended Reading


   Passage C   Creating a More Organic Look


Unit 3   NURBS Principle NURBS 原理


   Part 1   General Operation Commands


   Part 2   Technical and Practical Reading-


   Passage A  NURBS Spaceship (1)


   Passage B   NURBS Spaceship (2)


   Part 3   Language Focus


   instructions


   Part 4   Extended Reading  


   Passage C  NURBS Spaceship (3)


Unit 4  Skeleton Setup建立骨骼  


  Part 1  General Operation Commands  


  Part 2 Technical and Practical Reading  


  Passage A  Building Leg Skeletons


  Passage B  Creating Backbone,Neck,and Head


  Part 3 Language Focus  


  Sequence


  Part 4  Extended Reading  


  Passage C  Setting Up Skeletonfor Your Character


Unit 5  Binding IK绑定IK  


  Part 1  General Operation Commands  


  Part 2 Technical and Practical Reading  


  PassageA Forwardvs InverseKinematics


  Passage B  AddingIKtOMelvin'sLegs


  Part 3 Language Focus  


  Means andTools


  Part 4  Extended Reading  


  Passage C  Control Objects


Unit 6  Animating a Walk行走动画  


  Part 1  General Operation Commands  


  Part 2 Technical and Practical Reading  


  Passage A  AnimatingMelvin


  Passage B  Animating the Walk


  Part 3 Language Focus-  


  Puroose


  Part 4  Extended Reading  


  Passage C  Cyding the Animation


Unit 7  Rigid Body Dynamics刚体动力学  


  Part 1  General Operation Commands  


  Part 2 Technical and Practical Reading-  


  PassageA Wbat Is a RigiaBoay


  Passage B  A BowlingAlley


  Part 3 Language Focus  


  Structure and Composition


   Part 4   Extended Reading


   Passage C  Medieval Destruction


Unit 8  Particles 粒子


   Part 1   General Operation Commands


   Part 2   Technical and Practical Reading


   Passage A   Creating Particle Galaxy


   Passage B   Emitters


   Part 3   Language Focus


   Real Condition


   Part 4   Extended Reading


   Passage C   Particle Attributes


Unit 9   Particle Expression 粒子表达式


   Part 1   General Operation Commands


   Part 2   Technical and Practical Reading


   Passage A   Creation VS. Runtime Expression


   Passage B   A Magic Wand


   Part 3   Language Focus


   Addition and Inclusion


   Part 4   Extended Reading


   Passage C   Particle Collision Event Procedure


Unit 10  Controlling Renders 控制渲染器


   Part 1   General Operation Commands


   Part 2   Technical and Practical Reading


   Passage A  Additional Maya Render Types


   Passage B   Anti-aliasing


   Part 3   Language Focus


   Comparison


   Part 4   Extended Reading


   Passage C  Shading Anti-aliasing


Glossary 词表