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出版时间:2014年10月

出版社:同济大学出版社

以下为《艺术设计专业英语(第2版)》的配套数字资源,这些资源在您购买图书后将免费附送给您:
  • 同济大学出版社
  • 9787560854052
  • 86731
  • 2014年10月
  • 未分类
  • 未分类
  • H31
内容简介

  当代的艺术与设计,处在一个非常活跃而又充满创造力的时期。作为代表人类精神与物质创造实践活动交汇现象的设计艺术,其时代的特性就是,我们应该关注人类的未来发展与演变的方向,并以此作为我们所有创造活动的出发点。因此,本教材选用当代最新的设计与人文思想的成果,以求达到英语学习与专业学习相结合的目的。


  陈永群编著的《艺术设计专业英语》适用于艺术设计专业的本、专科学生。学生需有一定的基础英语能力,才能有效地完成本专业的英语学习。教师可根据学习期间的专业课程设置和教学内容,有选择地使用,使所选课文与正在学习的专业课程内容相一致。这样,既可提高学生用英语表达所学专业知识的能力,同时,也可以相应地激发和拓展学生的专业思维。

目录

THE COLLEGE OF ART AND DESIGN


 A Creative Community


 Support


 School of Design


 Faculty of Art, Design and Music Design


 Foundation Studies


 How to Apply (1) -- Step by Step Guide


 How to Apply (2)


 Faculty of Art, Design And Music/Foundation Studies


 Visual and Material Culture


 Life in the Faculty


 Terms and Conditions


THE WAY OF THINKING IN DESIGN


 Redefining Materialism -- Toward Meaningful Artefacts


 But Man Dwells Poetically


 Planning and Production ( 1 )


 Planning and Production (2)


 ""Blind Date""-- Twelve Personal Experiences of the Shape and Tactility of Portable


 Objects


 Media Design Research


 Interface


 The Nature of Exhibition Design


 Design Considerations


 Environmental Considerations


 Point of Difference


 Branding and Rebranding


 Consumer Dialogue


 Defining Effective Branding


 The Transaction between Persons and Things


 Design Activism


 Case Study Motivation


 Designing for Creativity


 Second Modernity Versus Design Management


 Business Response to Sustainable Development


 Understanding Sustainable Development


 Major Challenges to Sustainable Development


DESIGN METHODOLOGY


 Real Time, Real Lives


 What is the Internet?


 Design for Exhibition


 I'm Lost, It's Ok!


 Venice -- The Labyrinth


 How to Use the Way -- Finding System


 The Gomitolo Point to Point Way-finding System


 Our Research Method


 Who We Are


 Replacing the Existing Signs


 Monitor Resolutions


 Browsers -- The Window on the Web


 Design for Advertising


 Design for Internet


 Design for Signage


 Files Sizes


 Graphic Design and Sign Design


 Let's Make Things Better


 Time, Space, Media


 Learning How to Learn


 Design Studies


 Processes for Design


 Customer Journey maps


 Ways of Thinking


 Market Research


 Operations Management. The Relentless Quest for Efficiency


 Design as an Action or Process


 Design Innovation and the Innovation


 Designing for Needs, Not Wants


 Reducing Complexity Through Forcing Functions


EXPERIMENTAL ART AND DESIGN


 Pessi Rautio Unravels the Art of Anu Tuominen


 Spice -- Memories of Curry


 Interactive Surround Sound Cube (ISS Cube)


 Remote Furniture


 Watchful Portrait


 Digital Games as High Art


 S Stands for Semantic


 Aleksandr Borovsky's Statement


DESIGN TRENDS


 Seven Mile Boots


 The Value of Design Basics


 The Word Watcher


 Karma


 Sound and Sign


 Fashion in Focus


DESIGN FOR THE FUTURE


 Future Learning Environment -- Innovative Methods and Applications for Collaborative


 Learning


 Interactive Playground


 Future Media Home


 Push / Pull


 Dog [LAB] 01


 Installation Set-up


 Content is Crucial to the Future of Digital Television


 Systems and Services-Looking to the Future


DESIGN EVENTS


 The Objects of Happiness


 The Alliance Graphique Internationale (AGI)


 PAHIT MANIS Poster Graphics Exhibition


 Design Events


 The Hong Kong Young Fashion Designers Contest


DESIGNERS


 Production Designer ANNA ASP


 ""A Chair is Not Just a Chair It is the Key to Interior Design""


 Bodily Functions


 Think like a Fashion Designer